Current Exhibitions  





On Right: Super Mario Brothers 3, Shigeru Miyamoto, Takashi Tezuka, Hiroshi Yamauchi, directors; Satoru Iwata, executive producer; Konji Kondo, composer, Nintendo Entertainment System, 1990, Nintendo of America, Inc




.The SUNY College of Continuing Education is a contributor to The Art of Video Games.


The Art of Video Games
February 15 - May 18, 2014

One of the first major exhibitions to explore the 40-year evolution of video games as an artistic medium, The Art of Video Games focuses on the medium’s striking graphics, creative storytelling, and player interactivity.

Organized by the Smithsonian American Art Museum, the exhibition travels to the Hudson River Museum for its only New York appearance from February 15 to May 18, 2014.

The Art of Video Games features the most influential artists and designers across five eras of game development, from early pioneers to the contemporary artists, who created some of the best games for 20 gaming systems that range from the Atari VCS to PlayStation 3.

Video games — a compelling and influential form of narrative art—.uses player participation to tell stories and engage audiences in the same way as film, animation, and performance. The exhibition features 80 video games selected with the help of the public to demonstrate the evolution of the medium. The games are presented through still images, video footage, and video interviews with developers and artists, historic game consoles, and large prints of in-game screen shots. In addition, five featured games are available in the  galleries for visitors to play. These games—Pac-Man, Super Mario Brothers, The Secret of Monkey Island, Myst, and Flower—show how players interact with the virtual worlds, highlighting the innovative techniques that set the standard for many subsequent games.

MassEffect 2, Casey Hudson, director; Mac Walters, Drew Karpyshyn, writers; Casey Hudson, producer, Microsoft XBox 360, 2010, © 2010 Electronic Arts, Inc. All trademarks are the property of their respective owners.

Programs, from February through May, at the Hudson River Museum expand exhibition participation for families. Teaching Artists in Residence John Morton and David Simons combine audio-and-movement activated game experiences that explore the world of video games. Other programs encourage storytelling skills and the creation of video game scenes, using clay to explore the games’ processes and design.